Overwatch 2 players have revealed one more glitch in the game, permitting Ana’s Definitive capacity to pile up gigantic measures of damage mitigation in certain conditions. It just so happens, Overwatch 2’s sharp-looked at help legend is fit for shutting out additional hits than the game’s whole program of tank characters, no doubt arousing a lot of treat for devotees of the well known internet based FPS game.
While Overwatch 2 has seen a rundown of bugs since the game’s delivery a little more than seven days prior, however this issue is really one of the most innocuous found up until this point. While Ana’s Definitive capacity, Nano Lift, is expected to concede 50% damage decrease to the targeted partner, a combo that was incidentally found by a clueless player prompted a fascinating endeavor.
A Reddit post from client TheLizardKing1216 gives a screen capture of their post-game details, parading a ludicrous 5,000,209 mitigated damage, which is undeniably more damage than is conventionally managed in a whole match inside Overwatch 2. While the peculiarity has little impact past an entertaining measurement on the game’s scoreboard, a few individuals from the game’s local area accept that this exploit could be utilized to effectively finish interactivity challenges connected with mitigating damage.
Albeit some have been left scratching their heads over this, a couple of learned players are sure they’ve sorted out the reason for the bug. While D.Va seems safe to her own Definitive capacity, it actually makes the game register 10 million places of damage to herself after utilizing it. Players estimate that this sum is divided when D.Va benefits from the damage decrease applied by Ana’s Definitive, consequently diminishing the incurred damage to 5 million and mitigating the excess 5 million places of damage.
While numerous players have considered the peculiarity to be an opportunity to kid about Ana being the most overwhelmed healer in Overwatch 2, numerous others are not so dazzled to see one more bug added to the heap that has been consistently developing since the game’s send off. Its a well known fact that the main two or three weeks for the game have been loaded with server issues, strangely lengthy line times, and bugged legends like Stronghold.
While a few frustrated players look for replies with respect to why the spin-off carried such countless issues to a generally steady game, there’s no question that the Snowstorm is really buckling down on fixing these issues as they emerge. With Snowstorm zeroed in on bringing patches for additional pressing issues than Ana’s damage mitigation glitch, players can probably make a move to finish their damage mitigation challenges rapidly for some time longer.